Do you remember the old 3D movies of decades ago? Those movies had some cheesy 3D effects, but they were still fun to watch. To make the on screen action appear 3D, you needed to wear red and blue 3D glasses. Back in the day, this was pretty cool. This day and age, there are better ways of making games and movies look like real 3D. Thanks to 3D movies such as Avatar from James Cameron, this new hype is gaining momentum. The consumer has a high demand for 3D in his own home. The market has reacted to this demand by providing the supply.
This day and age, we have high definition televisions. A lot of modern television models now come with 3D functionality. To view movies in 3D, you’ll still have to wear appropriate glasses. Some of these televisions are based on active 3D shutter glasses. Others are based on passive 3D glasses. Time will tell which one of these technologies becomes the dominant one. We will have to be satisfied with the 3D systems we have today, until one wins the battle. But 3D doesn’t need to be restricted to just movies, because it can also be used in games. Of course, games have been 3D for quite some time already. But the problem is that the 3D environment is projected on a 2D monitor screen.
Because of technological progress, graphics cards are starting to become really powerful. Calculating two images while keeping up a decent frame rate, is starting to become feasible. The 3D graphics card’s computed images, can be displayed by a 3D monitor. Just like with the movies, you’d still have to wear 3D glasses to make the effect come to life. What I’d like to see in the future, is a 3D gaming glasses that will put the images right on your retina. A pair of glasses such as this will really put you in the middle of the action. Game world immersion will be unlike anything the world has ever seen.
But before we see such technology, we must make due with what we have today. a 3D gaming kit was released by NVidia some time ago. This kit was released with active shutter glasses. Only one eye at a time can see an image, because the glasses will shut alternatingly. A 3D effect would arise, if a video game were to display images for the left and right eye alternatingly. The problem is that your graphics card will have to compute twice the frames. You could suffer from low frame rates. Also, you will still have to purchase a compatible monitor yourself. So it can be quite expensive. However, the technology will become a lot cheaper in the future, as it always does!
Source by Tami Buchanan